World Builder - Tri Do
Artist - Shawn Foreman, Michael Yadao
Lighting - Inna Cherneykina
Was tasked with creating and set-dressing the Law Enforcement spawn and capture point section of the map. Worked closely with the world builder and leads to help create the overall look of that section. Responsible for modeling, UV's and texturing various architectural assets and insured they were within metrics and passed performance.