Nim's Room - Defiance
Stage 02 of the boss battle

Stage 02 of the boss battle

Stage 03 of the boss battle

Stage 03 of the boss battle

Nim's Room - Defiance

Artists - Chris Dipola, Michael Yadao
Textures - Joshua Lynch
Lighting - LaTasha Tobias

Worked closely with the Lead Environment artist and Texture artist to help drive the look-set for Nim's room. Responsible for modeling, UV's and texturing of the architecture. Worked with Chris to model out the different transitions of the room as it progressed through the three stages of the boss battle.

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